Catch a Monster Community Wishlist: Top Player Suggestions
What do players want most in Catch a Monster? From Auto-Sell to PvP, here are the top suggestions from the official Discord community.

Catch a Monster Community Wishlist
The Catch a Monster community is active and full of great ideas. Based on recent discussions in the official "Suggestions" channel, here are the top features players are asking for.
1. Auto-Sell / Auto-Fuse 🗑️
The #1 Request. As players progress, their inventories fill up with low-rank (C, D, E) monsters. Suggestion: Add a setting to automatically sell or fuse monsters below a certain rank upon catching them. Why: It would save huge amounts of time and keep inventories clean.
2. Trading System 🤝
The Most Debated Feature. Proponents: Want to help friends, trade duplicates for missing index entries, and build a social economy. Opponents: Fear it will lead to "Pay-to-Win" scenarios, black market selling, and an infestation of farming bots. Status: Highly requested, but controversial.
3. PvP & Gym Leaders ⚔️
Players want to put their teams to the test! PvP: 1v1 or 3v3 battles against other players. Elemental Advantages: Players want types (Fire, Water, Grass) to matter more in combat (e.g., Fire dealing 2x damage to Ice). Gym Leaders: NPC bosses that act as "gatekeepers" for new islands or rewards, requiring strategy to defeat.
4. Dungeons & Raids 🏰
Instead of just open-world bosses that can be camped, players want instanced content. Idea: Multiplayer dungeons where you team up with friends to clear waves of enemies and fight a final boss. Rewards: Exclusive drops or higher chances for evolution materials like Spirit Branch Herbs.
5. Pet Inventory Expansion 🎒
"Day X of asking for more storage." Issue: With new updates adding more monsters, the default inventory size is too small for collectors. Suggestion: Add a "Bank" or "Vault" system to store monsters that aren't currently in your party.
Do you agree with these suggestions? Join the official Discord to make your voice heard!
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